Mexican Immigrants

Border Line


Art by Eduardo Tenedu and Ray Patlan

The art of living: A mural near the tank farm at the Gundlach-Bundshu Winery in Sonoma honors the labor of Mexican farmworkers, and helps maintain a sense of culture and self.


The high cost of becoming a gringo

By Richard Rodriguez

Maybe we need to put a sign at the border: Warning–America May be Dangerous to Your Health. It has never been easy to be an immigrant. Imagine those 19th-century immigrants, leaving certainty behind, abandoning Ireland and Italy and Russia, to travel to America. What bravery, what recklessness the journey to Ellis Island required. And what a price there was to pay for leaving certain poverty.

A new study, headed by Professor William Vega of UC Berkeley, has found that Mexican immigrants suffer increased mental stress the longer they stay in this country. Rates of mental illness and social disorders, like drug use and divorce, rise after immigration. Within a generation, Vega’s researchers saw the breakdown of immigrant families, on a scale comparable to that of other Americans.

These findings are, at least, ironic. For generations, Americans have assumed moral superiority toward Latin America–for example, citizens of San Diego once traveled south into Tijuana whenever they wanted to sin. Today, Americans like to imagine Mexican drug lords contaminating our “innocent” youth.

Immigrants. I see them all the time in California, their eyes filled with terror and wonder. Their jogging shoes have transported them from villages in Mexico or Central America into the postmodern city of freeways and peroxide and neon. How will they find their way?

Vega and his team of researchers studied the problems of Mexican immigrants in Fresno County, but would, I suspect, have come up with similar findings had they talked with young Mexicans in Tijuana. The poor are in movement, all over the world, from village to city, from tradition toward change.

Recently, in the boomtown of Monterrey, Mexico, I met teenagers, poor alongside rich, busy consuming drugs. Cocaine was evidence of their modernity, a habit that made them just like the Americans on TV and the movies.

Monterrey has not yet turned as violent as Mexico City, but the women in the new factories, on the outskirts of town, know divorce.

All over the world, from Andean villages to Southeast Asia, America advertises the “I.” You can drink America from a Coke bottle; you can dance America. America is seducing the young all over the world with the idea of individual freedom. Change. Movement. Dollars.

Between Tijuana and San Diego tonight, you can meet kids waiting for dark to run into the United States. They say they do not want to become Americans. They do not speak of Thomas Jefferson or the Bill of Rights. There is, they say, a job waiting for them in Glendale or Fresno. A job in a pizza parlor or a job as a roofer that will keep them and their families from going hungry.

The U.S. professors fret. The panelists for the National Research Council advise against attempts “to push immigrant youth toward assimilation.” But they might as well bemoan the jet engine or the bicycle.

Movement. America is not an easy country for the native-born or the immigrant. Everything keeps changing. In small towns in Arkansas, Mexican immigrants pluck dead chickens because no one else will do it. They paint their houses gaudy colors, speak Spanish at the post office. Native-born Americans bemoan the change. They become foreigners in their own town.

The kid from Oaxaca ends up making pizzas in Santa Monica. He learns English by hearing “Hold the pepperoni!” Day after day, he breathes America. America goes into his ears–California slang, the thump of rap. There is no resisting it.

Assimilation is more a biological process than a matter of choice. When you approach the counter at McDonald’s, you buy more than a burger–you buy an American spirit of impatience. Immigrants end up walking like the native-born, assuming the same nervous slouch.

Drugs. Divorce. Anonymity. The religions of the world that are growing are those that address the sadness of the migrating poor and their longing for the lost village.

Immigrants chose to leave Mexico, so they imagine their American-born kids can choose to absent themselves from Los Angeles, “remain” Mexican despite the heaving and throbbing city around them. Papa grumbles that the kids are becoming disrespectful U.S. teenagers. Mama says everyone was happier–poorer, yes, but happier–in the Mexican village.

America is a most remarkable country, the model of modernity. It offers people all over the world the possibility of individual life–the freeway on-ramp, the separate bedroom, the terrible loneliness, the range of choices on a TV remote.

The Mexican kid from Oaxaca will not go back. His dollars and maybe something more he cannot describe will keep him making pizzas in Santa Monica. Yes, he will regret the disrespect of his American children. Perhaps he will even send them back to Mexico, during–that most American of seasons–adolescence.

But the village of Mexico is not what it used to be. There are blond soap operas blaring from the television in the kitchen. And everyone in the village talks of jobs in Dallas and Guadalajara.

The guilt. The terrible guilt of becoming an American remains. Every child of immigrant parents knows it. It is as old as America. The scorn of a grandmother–her black dress and her face at the window. Her mutterings in Yiddish or Chinese or Swedish. You are turning into a gringo, a goy, a stranger to her.

Dear Nana. Forgive us! Forgive us our love of America, this very strange country, the envy of the world. Look! Look at the fresh fruits at Ralph’s Market. The meats and the cheeses, dear abuelita. Forgive us for taking the 18th-century pronoun, the “I,” all the way to Fresno. It has driven us mad. But it has gotten us a washer and dryer.

It has made your grandchildren so tall and so straight, like movie stars. Look! Who would have guessed, dear Nana, you would have grandchildren so beautiful!

Pacifica News Service editor Richard Rodriguez, author of Hunger of Memory, writes on culture for Harper’s, the Los Angeles Times, and the News Hour with Jim Lehrer.

From the October 8-14, 1998 issue of the Sonoma County Independent.

© Metro Publishing Inc.

SoFo2 Gallery

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Tropical Turmoil


Big sound: Orquesta La Moderna Tradición brings its dance sounds to New College Oct. 11 as part of SoFo2’s “Beyond Barriers” exhibit of Cuban art.

SoFo2 breaks barriers with new Cuban art exhibit

By Patrick Sullivan

ART, LIKE LOVE, conquers all. It skips lightly over national borders, bridging the gaping holes in cultural understanding left by mere verbal communication. Indeed, as an international language, art seems to have almost cornered the market: How many more people around the globe recognize a Van Gogh or a Warhol than speak one word of Esperanto? Art just might be our only global cultural currency.

Or so we like to think. But the course of art doesn’t always run so smoothly. What happens when something blocks the path of cross-cultural communication–something like the formidable political bulk of Jesse Helms and a big bundle of embargo laws? Point the finger at the intransigent senator from North Carolina or blame that stubborn bearded fellow in Havana, but either way, we don’t often get a chance to see much art from Cuba.

That will change if Joel Bennett has his way. The Forestville artist is the organizing force behind “Beyond Barriers: From Cuba with Love,” a new exhibit opening Oct. 9 at the SoFo2 Gallery in Santa Rosa. The show includes artwork by five printmakers and six ceramists affiliated with a cultural center in Santiago, as well as a mixed-media piece by Bennett himself, who works primarily in ceramics. The exhibit even has a musical component: a performance on Oct. 11 by Orquesta La Moderna Tradición, a Bay Area Cuban dance band.

All told, “Beyond Barriers” might be the best chance many folks in Sonoma County have ever had to see a substantial amount of Cuban art.

“That’s why I’m really excited at the chance to have the exhibit here,” Bennett says. “I think it offers a good cross section of styles that demonstrates the blending of African and European heritage that’s so important in the country.”

Still, Bennett makes no bones about the fact that he wants “Beyond Barriers” to do more than simply introduce people to Cuban art. He speaks with earnest intensity about his desire to educate people about the U.S. laws that have restricted travel to and commerce with Cuba for decades.

“The idea for the show really came about from my desire to express my political feelings about the embargo,” he says. “After making trips to Cuba and really seeing what the embargo is doing to the island, the terrible impact it’s having, I wanted to come back and share my feelings with an art piece.”

But is Sonoma County ready to discuss this touchy subject, which elsewhere has been known to set off firestorms of debate? Barbara Thoulion, curator of the SoFo2 Gallery, says she believes the time is right.

“I think there is a growing interest among both Americans and Cubans in repairing our relationship,” Thoulion says. “Here we have this incredibly close neighbor with this rich artistic history. I think it would be foolish of the United States not to try to understand Cuba better.”

Still, “Beyond Barriers” has already aroused a bit of controversy, according to Thoulion.

“When we presented the idea to our board, they said, ‘We don’t want to have pickets out in front of the museum, so don’t make this whole show about politics. Let’s make the show about the art and not politics,'” she recalls. “I think we’ve made it a marriage of the two.”

For his part, Bennett thinks it’s unlikely that anyone will be angered by the show.

“I haven’t thought much about it,” he says. “My feeling is that, in this country in general, people would like to see things change in Cuba, and I think there is a large portion of the Cuban American population that doesn’t support the embargo. … It’s really hurting the Cuban people.”

Bennett’s strong views on the embargo spring from his own experiences on the island, which began with a trip he took to Cuba four years ago.

“I’d been reading about changes that had been happening there since the collapse of the Soviet Union, and I wanted to really see Cuba before it changed,” Bennett says. “My second visit was really with the idea of researching what’s going on there in ceramics.”

Rum Containers, shown above) to Sonoma County.

Michael Amsler


After his trip, Bennett penned an article for Ceramics Monthly about his experiences, whimsically titled, “Rum, Salsa, and the Clay Experience.” The artist has returned several times, building a close relationship with artists at the El Taller Cultural, a government supported art center in Santiago. Bennett even introduced local artists to pit firing.

“They were really intrigued by that,” he remembers. “They’d never seen that type of firing and the kind of work I did, so I led a whole experience in burnishing and pit firing on a beach outside the city.”

In turn, Bennett was impressed by the Cuban art scene, which he says is flourishing despite economic hardships. That’s thanks in part to the Cuban government’s financial support for the arts, which Bennett calls “amazing” in light of the country’s troubled economy. But Cuban artists are also increasingly supported by tourist money, which is a double-edged sword.

“Actually, for visual artists, it’s a good time, because the Cuban economy now is really based on tourism,” Bennett says. “Anybody who can tap into that is going to do pretty well, because they’re earning dollars. … But the change in the work, especially with the ceramic artists, is that they are producing many more small pieces that can be easily carried by tourists.”

On the whole, however, Bennett thinks the growing global appetite for Cuban art is positive. That’s why he was so pleased when artists at the Taller Cultural first suggested to Bennett that he bring back artwork from the center for “Beyond Barriers.” It wasn’t easy, but he did just that, hand-carrying all the pieces, since shipping is outrageously expensive. But transporting the art was child’s play compared to Bennett’s attempt to invite two Cuban artists to Sonoma County for the exhibit, given the daunting maze of bureaucracy involved.

Perhaps it’s a sign of the growing international appreciation for Cuban art that, in the end, the two invited artists could not make it to the United States, for reasons that apparently had more to do with their busy travel schedules than any roadblocks thrown up by either the Cuban government or our own State Department.

“It had nothing to do with the U.S. government,” Bennett says. “We didn’t even get to the point of applying for a visa.”

But the show will go on, complete with art, music, and gallery talks by Tony White, an SSU professor of Latin American history, and by Bennett himself. All this, Bennett hopes, will help focus attention back on the Cuban embargo. But is there really much hope for renewed discussion about our relationship with our Caribbean neighbor?

“It’s hard to say, with things the way they are in Washington right now,” Bennett says. “Maybe once this election period is over, we’ll get back to focusing on the issues. Maybe then we can discuss the embargo.”

“Beyond Barriers: From Cuba with Love” runs from Oct. 9 to Nov. 15 at the SoFo2 Gallery, 602 Wilson St., Santa Rosa. A reception on Oct. 11, from 3 to 5 p.m., will be followed by a dance featuring Orquesta La Moderna Tradición, at New College of California, 99 Sixth St., Santa Rosa. Two gallery talks are scheduled: SSU professor Tony White will speak on Oct. 14, and Joel Bennett on Oct. 21. Both events start at 7:30 p.m. Normal viewing hours are Monday through Friday, 12 to 5 p.m. 579-ARTS.

From the October 8-14, 1998 issue of the Sonoma County Independent.

© Metro Publishing Inc.

The Green Panthers

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The Bong and the Rifle

Not all stoners are passive in their loathing of the War on Drugs–the pot-loving Green Panthers are preparing for armed struggle and the possibility of a seperate stoner nation. Sound like the plot of Kurt Russel’s next post-apocalyptic flick? Read on

By Cletus Nelson

The tactics used by activists to voice their dissent against the prohibition of marijuana have changed very little since the 1960s. Despite the fact that the drive to legalize cannabis began in an environment that spawned such violent, armed groups as the Weather Underground and the Symbionese Liberation Army (SLA), today’s hemp advocates are firm adherents to the peaceful protest.

Each year a myriad of non-threatening marches, candle-light vigils, demonstrations, and sit-ins are held in the hope of ending the herb’s illegal status. Although the tireless efforts of these many tie-dyed warriors are to be commended, the war against America’s pot smokers keeps escalating.

Casualties of war

The government’s own statistics betray this fact. Consider the FBI’s 1995 Uniform Crime Report, which shows a record 600,000 Americans arrested on marijuana charges. Of these, 86 percent were charged with the simple possession of a substance that has caused far fewer fatalities–zero, to be exact–than alcohol, tobacco, prescription medications, or aspirin.

Will Foster is a living example of a victim of the hysterical anti-pot crusade popular among politicians. The father of three and successful owner of his own software company sits in an Oklahoma prison after being handed a 93-year sentence for the “crime” of growing a few plants to help assuage his painful arthritic condition. High Times magazine reports that over 25 percent of the 1,630,000 prisoners in America’s prisons and jails are doing time for drug crimes, with the majority of these non-violent offenders serving sentences for growing or possessing marijuana.

“In 1994, at least 25 marijuana users were killed by police officers or died while in custody,” hemp activist Ed Rosenthal notes in “Why Marijuana Should be Legal.” This statistic alone gives evidence that these laws which were originally intended to protect the health of the public have long since strayed from their dubious goal. As the criminal prohibition of a herb that has yet to be linked to a single death continues, those who aren’t arrested (or dead) often live in constant fear of anonymous tips, urine tests, asset forfeiture, and other components of the “zero tolerance” juggernaut that continues to victimize law-abiding citizens.

Fighting the police state

Today, many a casual smoker must fearfully wonder if a paramilitary team of black clad “no-knock ninjas” brandishing semi-automatic weapons will break down their door in a dramatic pre-dawn raid. Out of this miasma of fear, oppression, and intolerance emerge the Green Panthers.

Shifting their focus from protest to resistance, the Panthers–referred to as the “fanged mouthpiece” of the hemp movement–are adjusting their tactics to a drug policy they predict will one day devolve into outright bloodshed on the cannabis using community. They openly reject the posture of non-violence and pacifism adopted by their ideological peers and have given up trying to “change the system.” This loosely based cadre of activists is boldly choosing to move in a different direction.

When a militia … isn’t a militia

Fiercely asserting their Second Amendment right to bear arms, the Panthers represent an interesting social phenomenon: They are the first marijuana group preparing to openly espouse armed rebellion against federal drug policy. Their strong defensive position is not unlike today’s burgeoning patriot movement. Although the two may share a common mistrust of the federal government and a firm belief in the right to own and bear arms, Terry Mitchell, one of the founding members of the Panthers, finds the comparison inaccurate.

“We found with very few exceptions–[members of] the militia movement think the drug war is a good idea,” he scoffs. The WACO siege, a rallying cry for militia groups, registers little with these new-model pot heads who have a strident dislike of drug war supporters. “As a group the Panthers have very little sympathy for them [Branch Davidians] because they were anti-druggies–Heaven’s Gate, too,” Mitchell says. Opinions such as these have not endeared him to local patriot groups and he says they have threatened his life on four different occasions.

However, they aren’t dealing with your typical bong-toking peacenik. “I can shoot the asshole out of a rat at a thousand miles and you can print that,” snaps the native Texan.

Pipe bombers?

Headquartered in Cincinnati, OH, these hard-liners are mainly recognized by drug policy activists for their incendiary publication Revolutionary Times. However, if events occur as they predict, they may be the forward guard in a revolution among the nation’s tokers. The Panthers foresee a time when stoners will be forced to take up arms for their right to use what they call the holy herb.

“The actual dynamics of an armed struggle haven’t formed up yet,” says the 47-year-old activist. Articulate, well-read, and politically astute, Mitchell is emblematic of a growing segment of society who at one time “played by the rules,” but now view the Washington establishment as corrupt, and any attempts to change the system futile. Far from a backwoods political neophyte, the ex-’60s radical carries extensive experience with the Libertarian party of Texas and in 1988 served as Interim-Director for the Washington, D.C. office of the National Association to Reform Marijuana Laws (NORML).

Armed pot-riots

The Panther finds no ethical dilemma in activists arming themselves. “We think an armed society is a polite society,” he says in his rich Texas twang which crackles over the phone like machine-gun fire. Mitchell believes the virulent anti-gun stance found among the modern left is unrealistic in the post-WACO 1990s.

“That actually is some hangover politics from the ’60s,” he observes. Above all, Mitchell says the Panthers hope to sound a much needed wake-up call to those who still believe these pernicious laws can be reformed.

“What we’re trying to convey to the pot movement is that the system isn’t the one we grew up with. ..the Tenth Amendment is a myth,” he says bitterly.

Birth of a movement

The genesis of the Panther weltanschaung began ironically in the backyard of the nation’s most powerful drug war hawks. Some eight years ago, a small core of firebrands gathered in Washington, D.C., hoping to provide a “new wrinkle” to end the senseless criminalization and harassment of America’s estimated 10,000,000 pot smokers.

Seeking to provide tools, strategy and political focus to other groups across the nation, they began to study the tactics used by fellow dissidents with other agendas.

“We had to get out the narrow focus of the pot movement,” Mitchell says. Analyzing the methods of such successful political factions as Aids Coalition to Unleash Power (ACT-UP), Queer Nation, and Earth First!, Panther experts came to an interesting conclusion: The entrenched powers had quickly learned how to nullify these confrontational tactics, which the Panthers are convinced have become obsolete.

“Our enemies learn real fast–you try these methods of direct action now and you’ll get zilch,” he says heatedly.

Birth of a nation?

Their continued studies led the Panthers to come upon what Mitchell calls an “endgame strategy”: secession. “Once the US starts to rumble like the old Soviet Union did, that is when our people have the biggest opportunity in our cultural history,” Mitchell says enthusiastically.

He envisions a day when a repressive federal government will declare martial law, and the nation will be plunged into civil war–not unlike the post-Cold War conflicts that arose in many nations, such as the former Yugoslavia. When this time comes, the Panthers plan to be prepared.

The armed pot smokers and their supporters hope to stake out a coastal strip of land 20 miles from the Pacific Ocean beginning due north of San Francisco and extending 10 miles south of Portland. If they succeed, they will create what they call the first “Stoner Homeland.”

The nation will be based on libertarian values, community-based government and the Gross National Product will be high quality marijuana, and the many other products which can be produced with the versatile Cannabis sativa plant. Mitchell is a fatalist who is convinced this is the only choice left for the pot community.

“If we don’t win, nothing is lost. We were marked for extermination anyway,” he says.

A trend toward secession

Today’s post-modern mindset may find such an idea laughable, but a number of similar movements already dot the national landscape. The Nation of Islam, the Aryan Nations, and the well-publicized Republic of Texas are the most visible examples of the many divergent factions who view secession within America’s borders as the only antidote to an oppressive federal government.

The national Libertarian Party has noted this growing trend; their 1998 platform includes a plank calling for the “right to political secession–by political entities, private groups, or individuals.”

The Panther’s designated homeland was chosen for a number of reasons other than the high-quality buds indigenous to the region. Mitchell’s previous experience with NORML and the Libertarian party gave him insight into the marijuana-sympathetic demographics of the Pacific Northwest. While examining databases for both organizations, he found that the majority of the nation’s libertarians and card-carrying members of the pot legalization lobby reside in this small section of the country.

There is already a steady flow of bud smokers who have been relocating to the Pacific Northwest since the 1960s to escape draconian marijuana laws in their respective states. Terry believes the recent increase in arrests has exacerbated this trend.

“According to our sources in the areas, the migration has sped up considerably over the past five years due to the Drug War–with property seizures being the way they are, they have fewer things to move anyway,” he comments.

The new prospective country already has its own set of by-laws based on the U.S. Constitution, the Articles of Confederation, and other landmark documents.

“Some of the best forward thinking minds came up with the by-laws,” he says.

Will the armed Panthers expect resistance from the government when they declare their sovereignty? Mitchell doesn’t expect it to be an obstacle.

“When our roadblocks go up on the highways and our voices start coming over the radios and televisions …we expect most of the cops and National Guard will have left their non-paying jobs and there won’t be much trouble with them,” he says optimistically. Those who choose to remain and possibly obstruct the new homeland will be promptly asked to leave.

“This will probably not be pretty,” Mitchell says. “But it is a political imperative. This calls for leadership that has nerves of steel and an iron determination not to be stopped,” he adds.

Maintaining the network

Currently, the Panthers believe the first step in achieving their homeland is providing vital intelligence to other dissident groups who stand opposed to the War on Pot. Their efforts include their unique “diagram of the war on drugs.”

Posted on their website, the chart tracks major anti-drug policy from the United Nations Office of Drug Control Policy in Vienna, Austria all the way down to what they term “snitch groups,” like the Girl Scouts of America and Drug Abuse Resistance Education (D.A.R.E.) Mitchell says the schematic that alleges the United Nation micro-manages US anti-narcotic policy was originally met with skepticism by the reform community.

However, Terry points out that Global Days, a series of demonstrations held worldwide in June to protest the UN’s role in drug prohibition, was directly influenced by their efforts. “

“A lot of people thought we had made it up–now were starting to see a real focus,” he says.

The information war

Gleaning information from teachers, scientists, police officers, military veterans, prisoners, and others, the Panthers publish Revolutionary Times (formerly the Revolutionary Toker), providing excellent coverage of the drug war. The small periodical scooped Time magazine and their non-mainstream competition last year when it reported on experiments conducted on behalf of law enforcement in the use of allegedly “non lethal” weapons, such as infra-sound technology.

Their publishing house, Panther Press, sells important survival materials for the ’90s pot smoker. Like a pot-focused Paladin Press, the Panthers distribute publications on building resistance groups, surviving police encounters, “guerrilla growing,” cold weather survival, and other vital resources for renegade bud smokers. They also furnish free legal referrals for busted potheads, and their POW support project raises the awareness of the prison population by sending free copies of Revolutionary Times to inmates.

On toward a “stoner homeland”

These many activities lend credibility to a group of activists who appear to take themselves and their mission seriously. Could we one day see a stoner homeland enriched by hemp-related commerce flying their own flag–a white field bearing a large green pot leaf?

Mitchell hopes that if enough people get involved, America’s “last outcasts” will join them in fighting for their “light at the end of the tunnel.”

“I believe that the odds for the pot culture are better now than they ever have been for the formation of an independent Homeland,” he says. Mitchell grimly foretells a day when many will be faced with the choice of joining the Panthers or death.

“It’s either gonna be a stoner homeland or a stoner last stand,” he warns.

The Green Panthers website outlines the group’s agenda.

Web extra to the October 8-14, 1998 issue of the Sonoma County Independent.

© Metro Publishing Inc.

California Museum of Art

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Name Change



A ROSE BY ANY other name might smell as sweet, but what about an art museum? The California Museum of Art has been known as such since it was founded in 1982, but come this December, the facility will be baptized anew. Why mess with success after 14 years? Because, says CMA director Gay Shelton, new growth and new directions require a new, more accurate moniker.

“My best metaphor is that the name ‘California Museum of Art’ is like an ill-fitting shoe,” Shelton says with a laugh. “For one thing, it’s too big. For another, it’s not shaped quite right. … It creates this impression that we’re a huge organization with many galleries and an enormous collection of art. It sets us up to disappoint people’s expectations.”

For the record, the CMA has 2,250 feet of exhibition space. That’s not bad for a regional art museum, but it doesn’t compare to the cavernous halls of the Oakland Museum or SF MOMA. Shelton offers both those facilities as examples of organizations that could really deliver on the comprehensive collection of work that the name California Museum of Art seems to promise. So, as of December 22, the CMA will become known as the Sonoma Museum of Visual Art (or Sonoma MOVA). But don’t forget the old name just yet, because it’s still in use until the changeover date.

A new name is not the only change in store at the museum, according to Shelton. The CMA may soon acquire more gallery space and a larger budget.

“I hope that within the next five years there will be some major changes,” Shelton says.

From the October 8-14, 1998 issue of the Sonoma County Independent.

© Metro Publishing Inc.

Betty’s Fish & Chips

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Fish Tale


Michael Amsler

Down the chippy: Betty’s Fish & Chips is a local favorite.


Betty’s–a welcome catch

By Paula Harris

GROWING UP in London may have warped my culinary preferences forever. For years, I thrived on chocolate digestive biscuits for breakfast, shepherd’s pie and mushy peas for lunch, Marks & Spencer double cream-filled Victoria sponge cake for tea, and fish and chips for supper.

Fish and Chip Night usually occurred on those none-too-rare evenings when my mother was at a loss over what to prepare for yet another dinner for a family of six, and she recoiled at the thought of my father taking over the kitchen to experiment with one of his strange Maltese dishes. Hell, last time he mistook ginger roots for the beloved Jerusalem artichokes of his youth, boiled them up, and, well, the flat hasn’t smelled the same since.

Mum, a staunchly proud Yorkshire lass at heart, would resort to her childhood comfort food. Inevitably, it was always found “down the chippy.”

At that time, the absolute best fish and chips in town were at the Seashell Fish Restaurant and Takeaway on Lisson Grove in London, opposite the social security office. The queue of salivating customers with empty shopping bags would begin to snake out the Seashell’s door and down the road even before the first pale-coated fish fillet hit the ferociously bubbling oil.

Back at our pad, battered fish aromas would eventually seep upstairs heralding my mother’s arrival, and she would return with her loot. She would deposit hefty, piping hot, newspaper-wrapped parcels of fried food on the kitchen counter while we scurried about grabbing plates and malt vinegar. We’d sink our teeth into tender, flaky cod, plaice, or haddock enveloped in ultra-crisp golden-brown batter, and into industrial-size chips, all doused with lashings of tangy malt vinegar and sprinkled liberally with salt. The biggest chips were saved, crammed between slabs of bread as thick as fists (doorstops, we called them), and a thick layer of butter to create wonderful chip butties that sank in the stomach like lead boots.

Ah, those were the days, my friend.

Betty’s Fish & Chips in Santa Rosa attempts to re-create the feeling of the local corner chippy, with a touch of an olde world tea shoppe thrown in. The cheery, bustling eatery and take-out is decorated with British souvenirs, such as a tea towel depicting Scottish castles and a poster of the Houses of Parliament. The tables and small cozy booths are set plainly with a little glass bottle of malt vinegar, a miniature container of Heinz tomato ketchup, salt, pepper, and a vase of fake flowers.

There’s a spotless stainless-steel open kitchen where the fry cooks work rapidly while servers busily but cheerfully take orders.

We wet our whistles with a bottle of Sharps non-alcoholic beer ($1.95) as we perused the menu. Betty’s has a good selection of draught and bottled beers (including Pale Ale and Watneys) and a tiny wine selection. But we ultimately decided to follow wine guru Hugh Johnson’s advice and pair our fish and chip dinner with a nice cup of tea. The tea ($1.25), served with milk (of course!), was Lipton’s and arrived in whimsical individual china teapots that sit atop matching cups. The cuppa tasted good, though not as strong and reviving as the typical Brit brews.

We began with onion rings ($3.95), which were good–hot and crunchy with a not-too-oily batter, and sweet-flavored onions. But the breaded french-fried mushrooms ($3.95) made a poor impression. The breaded exterior was too thick and the mushrooms inside soggy and overcooked. The accompanying sprinkling of Parmesan cheese and ranch dressing did nothing to save this dish.

Fish and chip meals range from $3.99 for small (one piece of fish) to $11.95 for jumbo (four pieces). Betty’s uses Icelandic cod exclusively, which has a very mild flavor and pleasant flaky texture. The batter is crisp, golden brown, and not too thick. But the chips are more like regular American fries (not shoestring, but not the thick, irregular-cut starch-laden gems I remember). Still, the chips are served hot, golden, and crispy, so we can’t complain too much.

Larger appetites can tuck into the Icelandic cod burger ($7.50), which features three pieces of cod served on an onion bun, topped with lettuce, red onion, tomato, and “secret sauce.” It’s accompanied by chips or cole slaw. Or opt for Betty’s Special ($9.35), a sampler featuring a piece of cod, two tender-sweet, deep-fried prawns, two large deep-fried (but somewhat bland) scallops, chips, and creamy homemade cole slaw.

Desserts are all housemade and feature some great, fresh-baked, oversized individual pies that might just have been pulled out of grandma’s ancient oven. Betty’s may not be quite the same kettle of fish as the Seashell, but it’s a good, cheerful place to satisfy your craving for Brit fare “down the chippy.”

Betty’s Fish & Chips
Address: 4046 Sonoma Hwy., Santa Rosa; 539-0899Hours: Sundays, 4 to 8 p.m.; Tuesdays-Thursdays, 11:30 a.m. to 8 p.m.; Fridays-Saturdays, 11:30 a.m. to 8:30 p.m.; closed Mondays
Food: Seafood
Service: Good, fast, and upbeat
Ambiance: Bustling but cozy; can be crowded with take-out customers
Price: Inexpensive
Wine list: Very small wine selection; mostly draught and bottled beer and soft drinks
Overall: ** 1/2 stars (out of 4)

From the October 8-14, 1998 issue of the Sonoma County Independent.

© Metro Publishing Inc.

Talking Pictures

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Catfight


Animal attraction: Simoóm: Passion in the Desert tells a tale of interspecies love.

Author Barry Lopez gets passionately angry about ‘Passion in the Desert’

By David Templeton

David Templeton takes interesting people to interesting movies in his ongoing quest for the ultimate post-film conversation. This time out, he teams up with esteemed nature writer Barry Lopez to see the adventure film Passion in the Desert.

BARRY LOPEZ pushes through the swinging double doors, which close behind us with a reverberating thwap-thwap-thwap as we stand blinking in the the sunny afternoon. Glancing back at the little dark screening room we’ve just escaped, Lopez shudders perceptibly, as if to shake off the memory of the film we’ve just seen.

“I found it tremendously offensive,” he says of Simoóm: Passion in the Desert, an adaptation of Honoré de Balzac’s 19th-century novella about a despicable French soldier–lost in the Egyptian desert and pursued by evil, bumbling Bedouins–who develops a semi-erotic bond with a female leopard. Lopez, whose award-winning work (Arctic Dreams, Of Wolves and Men) has for years offered keenly focused insights into the natural world–and humankind’s disturbing love-hate relationship with it–has no problem with the idea of the film or, at least, the idea of Balzac’s original work. It was merely the film’s simple-minded execution of that idea–and what my guest detected as its unsettling underlying message–that has provoked his considerable moral outrage.

“Briefly,” he calmly declares, taking a seat at a nearby cafe and pulling his coffee closer, “this film was a complete adolescent fantasy, a piece of psychotic European racist rubbish.”

That’s the brief version.

But Lopez is hardly finished. In fact, throughout the next half hour, while seldom raising his baritone above the soft volume of casual conversation, this esteemed adventurer–a man who’s visited both the Moab region of Utah and the deserts of Jordan, those two very different locations that were made to stand in for Egypt in the film–repeatedly finds himself searching for the right way to sum up the baseness of Passion in the Desert.

“It’s all about white power,” he observes at one point. “It’s about the ineptitude of indigenous people, the interchangeability of landscapes–it doesn’t make a damn bit of difference whether you’re in Utah or Jordan–it’s all crap.” Later he says, “It’s all the notion that nature is window dressing for human ideas. It’s a film made outdoors by people who live indoors and have never been outdoors in their lives.”

In reference to a scene in which the soldier, driven to jealousy by the intrusion of a frisky male leopard, weaves a rope and ties up the female, he says, “The whole thing was patently misogynist. Why in God’s name did he tie her up? I’ll tell you why. Because ‘The bitch wouldn’t do what she was told.’ I’m telling you, this stuff is at the heart of modern pornography.”

Ultimately, debating the film’s comparison to old Tarzan movies, Lopez offers, with a hint of chuckle, “Oh, I think Tarzan is a cut above this. I’d rather have seen two hours of Johnny Weissmuller,” followed by “Frankly, I was embarrassed for the animals.”

But what about the notion that “civilized” people, cut off from society and lost in the wild, might end up discovering a bit of ancient wildness within themselves, might be altered forever by the enormity of that experience? These thoughts have always intrigued human beings, including such authors as Rudyard Kipling, Walt Whitman, and Gretel Erlich. In Lopez’s own work, especially his stunning new collection of essays–About This Life: Journeys on the Threshold of Memory–an open-minded observance of the natural world always results in emotional transformation.

“It’s the great European longing for reunion with nature,” Lopez nods. Extending his left hand, he tightens it into a grasp, explaining, “We’re always trying to find a way to hold on to our highly technological suburban lives, and yet still–” (here he sets his right hand, palm open, on the table) “–and yet still stay in touch with nature. But nobody wants to say that the cause of this,” raising the left hand, “is the death of that,” raising the right. “Or at least it’s the death of segments of it.”

ABOVE ALL, Lopez’s strong reaction seems based in his awareness that many of us tend to unquestioningly accept what we see in films. Because most people are denied the globe-hopping contact with nature that Lopez has been fortunate to experience, our ideas of that world are formed by secondhand means, accurate or not.

“It’s analogous to the problem in nature photography today,” he elaborates, “in that you can no longer trust anything you see photographed in a magazine. You take an animal and photograph it at the zoo, then you take a landscape and photograph it over here, and you just glue them together–whether the animal ever lived in that landscape or whether it behaved like that, we don’t know anymore.”

Pausing again, he sips thoughtfully at his cup.

“You know, no one can figure all this stuff out for themselves–that’s why we have neighbors,” he says. “But in a country such as ours we are made to feel isolated. That’s the only way that consumerism will work–to split everybody up, and to make sure that nobody shares, either things or ideas.”

“But if you have a neighbor, you can ask them what they thought, and they might say, ‘Well, you know, I’ve been to Egypt and I’m familiar with the history of ideas in France at the time Balzac was writing, and I can offer these insights.’ So in that way, everyone can pool what they know, and then turn to the charlatan and say, ‘We don’t want you in here. You can’t come in here again. You are a danger to our children.’

“As far as Passion in the Desert goes, I’d prefer that we never have to explain this film to a child, to explain what’s wrong with it, to explain how it cheats us of nature’s true beauty. I’d prefer,” he concludes, the hint of a chuckle returning, “that it just dried up and drifted away.”

Simoóm: A Passion in the Desert plays Oct. 12-14 at 7:15 and 9:15 p.m. in Marin as part of the Mill Valley Film Festival at the Sequoia II, 25 Throckmorton Ave., Mill Valley. Tickets are $7. 415/383-5346.

From the October 8-14, 1998 issue of the Sonoma County Independent.

© Metro Publishing Inc.

California Small Works Exhibition

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Small World

Michael Amsler


Exhibits showcase art in the miniature

By David Templeton

SMALL IS BIG. Very big. Though it may be only a seasonal phenomenon, every autumn–for 10 years running now–a growing number of artists band together in solemn celebration of the enigmatic beauty of smallness.

The epicenter of all this size-mic activity is Santa Rosa’s California Museum of Art, sponsor of the 10th annual California Small Works Show, a wildly popular, statewide, juried exhibition featuring works of measureless artistry but minimal stature.

All entries in the highly competitive show must be smaller than 12 inches in all directions. According to CMA director Gay Shelton, the museum received almost 800 entries last year; even more have come in this year. Of those, only 150 will be selected for the exhibition, scheduled to run from Oct. 14 through Dec. 20. The show itself has become one of the county’s best-attended fine art events, drawing thousands of visitors.

“The community has grown to love this show,” grins Shelton, taking a break on the museum’s sunny, sculpture-enhanced outdoor patio.

“I think people visiting the show like that there is such a large variety of pieces,” she observes, noting that, because of the miniature scale of each piece, there is room for more artwork.

“It’s pretty exciting seeing so much art in one room,” says Vicky Kumpfer, the Small Works coordinator. “It’s an aesthetic potpourri. It’s like taking a statewide survey of art.”

“Then too,” Shelton adds, “it’s a very competitive show, so there’s the suspense of it that is appealing. Who will get in and who won’t?”

The job of selecting which pieces make it into the show has traditionally fallen to a single juror, always an artist, with carte blanche to choose according to his or her aesthetic tastes. This year’s juror is East Bay artist Deborah Oropallo, a painter/printmaker whose work shows a keen interest in images that are hidden behind one another.

Oropallo’s task is a daunting one. With a final goal of choosing 150 pieces, she’ll have to turn down eight for every one she picks.

But what about those artists whose work is not selected? After all, many exceptional entries are rejected merely because they don’t fit the juror’s specific vision.

Fortunately, there is another Small Works show in town. Formerly titled the “Second Chance Show,” the newly named “Small Works–Alternative Visions” is a non-juried exhibition–also coordinated by Kumpfer–that was started three years ago and is run by the Santa Rosa Parks and Recreation Department. Starting Oct. 19 at the Finley Community Center, the massive exhibition works as a pressure valve, letting off some of the artistic steam generated at CMA. Not that Alternative Visions deserves to be thought of as a parking lot for CMA’s rejects. On the contrary, the alternatives show is a glowing affirmation of the remarkable quality of work being generated by California artists.

“The nice thing about visiting the alternative show,” explains Kumpfer, “is that you end up seeing that it’s not necessarily quality that is juried out of the CMA show.”

That main thing that both exhibits have in common, of course, is the remarkable respect for art wrought on a intimate scale. Small works are often indescribably potent.

“The small pieces give you a very specific, very introspective experience,” Kumpfer affirms. “A big work, a landscape, for instance, has the ability to draw you into it. But with a small piece, you often end up absorbing it into yourself. That’s a remarkable experience, and it’s one of the things that art is all about.”

The California Small Works Exhibition runs from Oct. 14 through Dec. 20 at the California Museum of Art, LBC, 50 Mark West Springs Road, Santa Rosa. A reception will be held Oct. 16 from 5 to 8 p.m. Exhibit hours: Wednesdays and Fridays, 1 to 4; Thursdays, 1 to 8; weekends, 11 to 4. First day of the exhibit is free; normal admission is $2. 527-0297. “Small Works–Alternative Visions” runs from Oct. 19 to Dec. 18, with a reception on Oct. 23 from 6 to 8 p.m., at the Finley Community Center, 2060 West College Ave., Santa Rosa. Exhibit hours: Mondays-Thursdays, 8 a.m. to 7 p.m.; Fridays, 8 a.m. to 5 p.m.; Saturdays, 8 a.m. to 1 p.m. Admission is free. 543-3737.

From the October 8-14, 1998 issue of the Sonoma County Independent.

© Metro Publishing Inc.

Robin Troy

Video Fiction?

Floating’s tired story of cowboy love won MTV’s fiction contest.

Michael Amsler



‘Floating’ serves up cold cowboy clichés

By Patrick Sullivan

IT SOUNDS LIKE a Zen riddle: If MTV gave out awards to novels, what kind of novels would win those awards? That clears the mind in a hurry, doesn’t it? But shake off that meditative trance, because that’s not the new Backstreet Boys album in your hands–it’s an honest-to-god book with the MTV seal of approval.

At first glance, Robin Troy might seem to be a pretty lucky writer. Floating (MTV Books/Pocket Books; $12) is both her first novel and the winner of the MTV fiction contest. That leaves Troy in a position some first-time authors would envy: Her fiction is now in the hands of the slickest marketing geniuses on the planet, which means her debut novel might go double-platinum. But here’s the downside: Troy’s fiction is now in the hands of the slickest marketing geniuses on the planet, which must make any author slightly queasy.

As a physical object, Floating seems designed to provoke the same reaction as a stuffed animal (or a Backstreet Boy). The book is little, it’s funky-looking, but most of all, it’s terribly cute. The chapters are all roughly 10 pages long (just about right for perusal during a lengthy commercial interruption), and the chapter numbers are set in huge type, which means the reader can see the next break coming from several pages away. Enormous design effort has gone into making this book the literary equivalent of a music video, full of quick cuts and perspective changes.

So the author already faces an uphill battle to convince the reader that her novel provides a more meaningful experience than, say, going down to the mall to see Spice World II: Girl Power Goes Global. The big surprise is that, buried beneath this slickness, Troy’s work initially offers a rough little gem of a story.

Twenty-something Ruby Pearson is a giant of woman stuck in a desert pit stop of a town–Whitticker, Ariz., population 641. She married her cowboy high-school sweetheart, Carl, because she thought he was her fast ticket to the wider world. But their love and Carl’s ambition have both withered under the shadow of Ruby’s high-watt charisma and powerful personality.

Driven to drunken rage by his growing feelings of inadequacy, Carl picks up an empty pistol, robs a convenience store, and then speeds out of Ruby’s life into the waiting arms of the police. Once in jail, Carl is bothered less by the separation from his wife or their 8-year-old son than by the fact that Ruby will at last get her hands on the one thing that he’s always been able to call his own–his beloved horse. So he uses his one phone call to contact his estranged brother, Sean, and invite him to take the animal. For reasons of his own, Sean makes the trip to Whitticker and encounters Ruby. Romantic complications ensue.

It might have made an interesting tale. Unfortunately, it’s also one that the author (who grew up in Connecticut and graduated from Harvard) doesn’t seem qualified to tell. Write what you know, runs the old maxim. But whatever Troy knows, it doesn’t seem to be rodeo cowboys and small towns in Arizona. Whitticker comes off like a B-Western stage set, and the ruggedly handsome Sean seems cobbled together from every Marlboro Man cliché ever minted. The book’s priceless description of him as “six foot five, with broad shoulders and skin golden as the desert sand at sunset” takes us deftly into the territory of the kind of romance novel that features Fabio on the cover.

Even less convincing is the author’s portrayal of Ruby’s young son: “I think you’re the oldest eight-year-old I’ve ever met,” Sean tells Brian. The reader is compelled to agree, since Brian often seems more like 45 as he is forced to take on the heavy narrative burden of describing his parent’s tumultuous relationship.

The book does a bit better with Ruby and her troubled husband, who are easily the most human characters in this eerily artificial novel. But that’s not enough to save Floating. In the end, the book’s cutesy layout seems perfectly matched to its ephemeral literary impact. If this is the future of fiction, just bring on the music videos.

From the October 1-7, 1998 issue of the Sonoma County Independent.

© Metro Publishing Inc.

Ultima Online

Screen Scene


Michael Amsler

Cyber citizens: A growing number of role-playing gamesters nationwide are swept up in the virtual world of Ultima Online, an Internet game that sports a local server.

Ultima Online: Virtual theater of the fantastic

By Christopher Pomeroy

POROFO, the flaxen-haired neophyte archer from the township of Yew, carefully makes his way through the towering trees of Yew forest. This is the youth’s first excursion from town, and his blood boils with anticipation. The deep wilderness is beautiful, mysterious, and the lush songs of the woodland animals seem, to him, to speak of excitement. What will he find around the next boulder: an undiscovered ruin perhaps, a hungry ogre, a leprechaun’s chest of gold? From behind a tree, suddenly there emerges a man in white robes wielding a sword. He approaches Porofo with the obnoxious gait of a battle veteran.

“You, my friend, have chosen a poor path,” he says.

Naively, Porofo answers with a bow, “Excuse me, good sir, could you perhaps point me to adventure?”

“My name is Whiteshay Lavay, brigand of these woods,” the stranger explains, “and the only point you’ll receive from me is the end of my sword.”

A few moments later, my computer-generated alter-ego, Porofo, is slain, and his murderer is rifling through his equipment.

So much for the wannabe hero. I obviously have a lot to learn.

Thus–with a bit of poetic license–goes my first experience on Ultima Online, a virtual fantasy world and computer role-playing game created by Austin-based ORIGIN Systems Inc., or OSI. Each month, over 90,000 players log onto the game from their home PCs and assume the roles of thieves, wizards, warriors, blacksmiths, and even kings in a world of dragons and dungeons, damsels and dastards.

Ultima Online is the most popular in a growing number of similar role-playing games found on the Internet.

The game, which can be roughly described as a graphical chat room set within a fully interactive, Tolkienesque fantasy world, takes place in the mythical land of Britannia.

The world, based on OSI’s popular Ultima line of solo computer role-playing games, offers 200 million square feet of virtual play area, 12 cities, seven dungeons, and 50 types of fanciful and mundane creatures, and covers terrain ranging from desert to arctic ice. It is so large, in fact, that OSI claims it can take a player as long as 45 minutes to cross its largest city (Britan) and 10 hours to traverse the world.

UO gamers pay a pretty shilling for the pleasure of exploring Britannia: around $60 for the software, plus a monthly subscription service ($10 a month, first month free). The software is available anywhere computer-game software is sold.

To handle the number of players–mainly from the United States, Canada, and the Pacific Rim–OSI has set up nine replica Britannias (same cities, geography, and creatures, but different players) on computer servers scattered throughout the United States. Many local players choose to play on the Mountain View-based Sonoma server (also called “Shard” in game-speak), because of its proximity and name.

Each day, Sonoma Shard plays host to nearly 2,000 players, from Sonoma County and beyond. It is an interesting place: a sword-and-sorcery virtual playhouse in which a drama takes place every hour. However, unlike the thespian craft proffered by your community theater, the Sonoma Shard of UO sports a cast of thousands, with each member writing his or her own lines.

Players Aplenty

JOHN, an avid UO player I met online, cheerfully invites me to his house to explain how the game is played. Or at least, how he thinks it should be played. The Santa Rosa native is a big fellow; not so much fat as burly–the type of casual guy who prefers T-shirts and jeans, regardless of the occasion. John’s computer/game room is an amateur museum for all things fantastic. There are maps of J.R.R. Tolkien’s Middle Earth, cluttered piles of genre novels, and stone gargoyles perched precariously upon Sheetrock walls. Next to the window hangs a cabinet full of meticulously painted metal figurines, each modeled after a legendary creature or a heroic protagonist.

Lots of swords and buxom women.

Admiring the figures, I remark, “Impressive.”

“Yeah,” he answers, “I’ve two more crates of them in the basement.”

Abundance–that’s one way to describe John. He spends between four to five hours a day playing UO–and on weekends sometimes more. Of course, “dedicated” might fit as well. John, a 24-year-old nursing assistant, takes the game seriously.

“It’s a lot like improvisational acting to me–at least, the way I try to play,” he says. “I love playing a character like someone from fiction. When I was younger, I wanted to be an actor, but I’m not any good at it–my voice is flat, and I’m shy.”

On Britannia, however, it’s a different tale.

John plays several characters or parts on UO, but his favorite is Sven Silvertune, a talkative minstrel who wanders through Britannia almost aimlessly, spreading tales and reciting poetry. Peering over John’s shoulder, watching him control Sven from his keyboard and mouse, I am struck by the quality of the game’s graphics and sounds.

Voyeurlike, I watch the exploits of his onscreen persona as if he is floating 30 feet above his head. The game, which is rendered in three dimensions and 16 million colors, is gorgeous. The trees are vibrant, the cities exciting. Even the sounds draw me into the complex environment: bird songs, footsteps, growls of faraway monsters.

Most interesting, however, is the fact that every time I pass another character, I might be walking by a player from Wisconsin, or Tokyo, or maybe Sebastopol.

Onscreen personae communicate via text, which displays over their heads; they are also capable of a few visual expressions such as bowing and saluting. John explains to me that not all the people Sven communicates with onscreen are controlled by human hands. “They’re robots,” he says. They are controlled by the computer, he explains.

Each Shard, he adds, is populated by a number of computer Non-Player Characters, or NPCs. Just about anyone you run into can be a robot: shopkeepers, healers, beggars. There are a limited number of ways to interact with them, determined by their function in the game. For instance, you can purchase supplies from a shopkeeper, give money to a beggar, etc. NPCs are easy to discern from actual players; they speak in full sentences (most UO players use abbreviations), and they aren’t Britannia’s greatest conversationalists. You can ask a NPC a dozen times what her favorite color is without a proper response.

I know. I tried.

Playing UO, John is focused. His fingers dart expertly across his keyboard, striking special key sequences called macros that allow Sven to perform preprogrammed actions. For instance, if he hits the “alt” key and the “p” key, Sven recites his favorite poem and takes a bow.

John admits he is a bit obsessed with assuming roles. Sven Silvertune even speaks entirely in Elizabethan English–as do the NPCs, by the way–or as close as John can manage.

“I’m not anal about it. It’s not like I majored in the subject. It just seems more appropriate to the atmosphere of the game.”

As interesting as John’s emphasis on online acting is, I find it far from the norm. Most UO players spend their time hunting monsters, earning money, and increasing their persona’s expertise in dozens of in-game skills. For instance, Andy, a 33-year-old Petaluma production worker and a self-described “game freak” since he was a child, is attracted by the strategy involved in becoming a proficient UO player. He can most often be found playing either Genghis, a master swordsman, or the Scoundrel Horndog, a grandmaster thief.

However, no matter what character Andy is playing, he is still essentially himself while in-game–just with different looks and abilities.

Andy, an articulate man whose only real regret about UO is that it interferes with his other love, chess, spends most of his mental energy discovering stratagems to improve his characters and destroy monsters. He excitedly inundated me with schemes to defeat Britannia’s most powerful creatures. His ideas, which he says are common among serious players, are quite clever. One tactic involves tossing bags of flour to block the advance of a demon (a programming function causes the creature to halt movement when his path is obstructed), and then attack it with spells and missile weapons.

Players like Andy who enjoy challenging the UO universe have a lot of in-game tools to manipulate. Each persona has dozens of skills at his or her disposal, as well as an equal number of magic spells, and equipment options. Do you want to be a spell user who can also use a sword? A warrior who forges his own armor? Both and more are possible on UO, and there are compelling arguments for the strategic value of them all.

Mike, a 42-year-old medical equipment manufacturing rep from Santa Rosa, revels in the conundrums served up by such choices. “I’ve actually always enjoyed poring over the charts, looking over data and different categories,” he says. Websites abound that discuss the power and proper usage of skills and weapons in the game. Mike spends a lot of his free time on the game. As we speak, he pauses to interact with another player. I can hear his furious typing through my phone receiver.

The word dedicated comes to mind again.

When I casually mention, “This game seems to take nearly as much time as real life,” his keyboard momentarily silences, and with a light chuckle Mike replies, “I like living in this little world.

“I only wish I could make as much money in the real world as I do on UO.”

When asked how he role-plays, Mike says that he isn’t necessarily playing himself while on UO. “It’s more like me when I was 22 and vice president of my fraternity.”

Fraternity humor is a bit of trademark for Mike online. He said he likes to mix bits of the modern world into the fantasy as subtle jokes.

For instance, he formed a group called the Lords of Morning Wood. Although this sounds like a perfectly acceptable fantasy name, Mike is alluding to a Beavis and Butt-head episode that involved the dawning of a certain portion of the male anatomy. This is not to say Mike is entirely all joke when it comes to UO. He has strong opinions about those who adversely affect play for other players: exploiters who abuse game flaws to create invincible characters, as well as thieves and player killers (called PKs) who prey on new gamers.

Villainous PKs, like that fellow in the opening paragraph, along with the monsters that randomly roam the world, make Britannia a dangerous place to wander. Interestingly enough, this causes even primarily strategy-minded players to join with others socially as a matter of survival.

“You cannot survive or do well on your own in the world. The old saying about no man being an island is very true on UO,” says Andy, who believes this is one of the best aspects the game.

For fun and prosperity, players join guilds, online associations of like-minded gamers. These loose organizations train new players, protect members, and generally provide a hub for people to meet and go monster hunting. Guilds also serve as dramatic flashpoints since members of rival guilds often war against one another. Andy believes the social necessities of UO actually help the development of interpersonal skills.

“I’m not saying that a game should have a social value, but this one does.”

The cyber-community that has evolved on the various UO Shards is one of the most exciting aspects of the game. In fact, experiments in player-created living communities have become one the hottest trends on UO. The Sonoma Shard is home to one of the largest such experiments: the desert city of Oasis.

Sanctuary in the Desert

OASIS is unlike the 12 “official” Britannia cities in that all of its shops, inns, and entertainments are provided entirely by players, as opposed to NPCs. Nestled in one of Britannia’s northernmost deserts, the city was formed by four Sonoma Shard players: Jonas, Flaeme, Lady Rei, and Smitten w/Love. They developed the idea after growing bored with the framework provided by the game.

“After all, you can only slay monsters for so long before it loses its appeal,” says Lady Rei, a graduate student at UC Berkeley. Oasis’ founding is both a story of the ingenuity of its creators and a testament to the flexibility of the game. Built into the structure of UO is a realistic (OK, an economist would balk, but realistic for a game) supply-and-demand economic model, as well as ways for characters to become part of it.

Through the use of persona skills and readily available tools, players can make their own weapons, mine ore, cut lumber, create cabinets, and so on. I was amazed to find out that even something as mundane as baking bread is possible given the right skills, flour, water, and fire.

“We spent a long, long, long (did I say long?) time earning money by collecting a large (350-plus) flock of sheep, which we took turns shearing,” says Lady Rei.

Lady Rei would spin the wool into clothing material that was sold to NPC merchants and other players. The resulting half million gold pieces acquired from their capitalistic enterprise was used to purchase the deeds for the buildings that first formed Oasis.

OASIS HAS BECOME a popular destination on Sonoma Shard; its fame, in fact, has spread to other Shards that have mirrored it with their own player cities. In part, this success has been due to city-sponsored gladiatorial events called “Fight Nights.” During these tournaments, players come to combat one another in a series of battle rings. On such nights, Oasis’ virtual population of 100 can be boosted to as much as 300.

However, Fight Nights are merely a bridge to bring more people to the city. Rei explains that their goal in founding Oasis “was to establish a fully functioning city where players come to role-play their chosen characters in an environment different from the OSI city templates.”

Those who come to fight in Oasis’ bloodfests are not the only denizens of the city. Living in the city are residents such as jesters, bakers, preachers, smiths, loggers, miners, guards, innkeepers, bartenders, and waitresses.

On a good night, when the place is full and the role-players in full force, I have to admit, Oasis is one of my favorite places on UO. It encapsu- lates everything good and bad about the game. Wandering around its nearly 100 buildings are all manner of UO players: gamers, social players, actors, bullies.

In a sense it is alive, and very much like our own world, only dressed in tunics and funny armor.

“I think virtual-world gaming mirrors reality extremely well in terms of the percentages of assholes and pleasant, helpful folk,” says Lady Rei. “As in real life, a few bad apples can ruin the experience for the well-behaved majority.”

Wandering around the city in my guise as Porofo (newly resurrected), I notice a female persona dressed in shimmering plate mail armor warning a new player to avoid the dangers of the wilderness. At the same time, a message pops up on my computer informing me that the gold from my backpack is being stolen.

The thief–“Ha! Ha! Ha!” is displayed over his head–runs away and disappears from my screen.

I still have a lot to learn.

From the October 1-7, 1998 issue of the Sonoma County Independent.

© Metro Publishing Inc.

The Lady’s Not for Burning

Burning Passion


Hot date: Elly Lichenstein and Lucas McClure star in The Lady’s Not for Burning.

‘The Lady’s Not for Burning’ lights up Cinnabar’s 25th anniversary season

By Daedalus Howell

CRANK UP Richard Strauss’ Also Sprach Zarathustra, grab a femur, and get down like an awestruck monkey: There is a monolith in our midst (à la 2001). This season marks the silver anniversary of Petaluma’s Cinnabar Theater–a veritable monument to local theater, whose A-class productions have been emblematic of innovation for the past quarter century.

This landmark year opens with playwright Christopher Fry’s pyrotechnic verbal extravaganza The Lady’s Not for Burning, under the expert direction of Lucas McClure. Written in verse, Fry’s play is a riotous frolic of wit and romance set in millennial-mad 15th-century England.

Enter Thomas Mendip (the ever affable Lucas McClure), a world-weary ex-soldier who has become dead-set on taking leave of life after contracting a virulent bout of existential philosophy. He pleads guilty to the murder of a missing “rag and bone man” and demands capital punishment from Mayor Hebble Tyson (an appropriately supercilious Sean Casey), who, of course, thinks him too foolish for further thought. Complicating Mendip’s death wish is the arrival of Jennet Jourdemayne (a positively glowing Elly Lichenstein), who has been accused of witchcraft–specifically, of turning the same “rag and bone man” into a dog. Love ignites between the two even as sundry complications are foisted upon them, including an impending doom at the stake. Together, McClure and Lichenstein produce more onstage sparks than an ice skater going for the land-speed record on asphalt. McClure’s droll, vitriolic deliveries are well matched to the playwright’s exquisitely crafted repartee, and Lichenstein plays Jennet with refreshing intelligence, sass, and romantic appeal. The lovestruck couple achieves a sweet and sexy banter that spans the gamut from salvos to salvation in two (slightly trimmed) acts.

Jennifer Hirst also turns in an accomplished performance as the man-hungry Alizon Eliot, the initial love interest of fratricidal brothers Nicholas and Humphrey Devise (Eric O’Brien and Scott Mayer respectively, whose blustery delivery occasionally overwhelms the play’s subtle word-play).

Eugene Markoff shines as the venal Justice Edward Tappercoom, and Laurel Watt conveys a nuanced lunacy as the daft matron Margaret Devise.

But absolutely and unequivocally stealing the show for the duration of his lamentably brief stage time is J. Rene Bonel as the inebriated nincompoop Matthew Skipps. The broad comedy of the character’s rants and manner brings the house to convulsive laughter. If comedy is about timing, then clock-perfect Bonel is surely Swiss-made (even though he boasts the production’s only authentic English accent).

Cinnabar’s The Lady’s Not for Burning bodes well for the theater’s continued longevity and for the remainder of its 25th season. As they say, “It’s full of stars.”

Cinnabar Theater’s The Lady’s Not for Burning plays through Oct. 10 at 3333 Petaluma Blvd. N., Petaluma. Thursdays, Fridays, and Saturdays at 8 p.m.; Sunday matinee, Oct. 4, at 3 p.m., Oct. 4. Tickets are $10-$14. 763-8920.

From the October 1-7, 1998 issue of the Sonoma County Independent.

© Metro Publishing Inc.

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